Wæm Rj-19x Khèq has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a cold 9°C (48°F) and its average temperature during the winter being a cold 9°C (48°F). Wæm Rj-19x Khèq receives an average of 221 cm/y (87 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Wæm Rj-19x Khèq covers an area of nearly 4 km2 (1 mi2), and an average elevation of 1296 m (4251 ft) above sea level.
Overview
Wæm Rj-19x Khèq was founded durring the early 14th century in summer of the year 1309, by Wo-33e 'Robin' Tsmêpîpí Trêgadsê. The establishment of Wæm Rj-19x Khèq suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Wæm Rj-19x Khèq was built using the conventions of Constructi durring the early 14th century. Naturaly, all settlmentss have their own look to them, and Wæm Rj-19x Khèq is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Wæm Rj-19x Khèq is buildings are arranged arrounded a highly ordered system of premissive cobblestone streets which form triangular paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town is protected by a well-crafted cobblestone fence tall enough to provide adiquite cover for defenders to fire from, but no more than that. The town's frontieer-style defences are visibly old, but also obviously well maintained. Its likly the local malishia or garrison are tasked with routine mantance of the town's defences.
Wæm Rj-19x Khèq seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are smiling, quietly exchanging words with a friend, or simply enjoying the day as they work. It reminds you of an evening at home as everyone dined, having run out of things to talk about and embraced the savory meal before them.
Civic Infrastructure
Wæm Rj-19x Khèq has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Wæm Rj-19x Khèq.
Wæm Rj-19x Khèq has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Wæm Rj-19x Khèq has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Wæm Rj-19x Khèq has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Wæm Rj-19x Khèq has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Wæm Rj-19x Khèq's public wards, blessings, and other arcane systems.
Wæm Rj-19x Khèq has a first rate hospital which caters to anyone in need of long term medical care.
Wæm Rj-19x Khèq has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Wæm Rj-19x Khèq has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Wæm Rj-19x Khèq has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cultural Notes
Wæm Rj-19x Khèq's bank was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.
In Wæm Rj-19x Khèq there are unidentifiable people in the fog, but it seems to be okay.
The Human Juju Zombie near Wæm Rj-19x Khèq are known to be more aggressive than normal.
Wæm Rj-19x Khèq's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves gestures to channel Mysticism energies of tier 3 via singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 2
Farmers: 3
Farm Laborer: 8
Hunters: 3
Milk Maids: 2
Ranchers: 1
Ranch Hands: 3
Shepherds: 3
Farmland: 4637 m2
Cattle and Similar Creatures: 287
Poultry: 3444
Swine: 229
Sheep: 11
Goats: 2
Horses, Mounts, and Beasts of Burden: 114
Craftsmen
Arms and Toolmakers: 2
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 3
Carpenters: 3
Clothmakers: 2
Coach and Harness Makers: 1
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Copyists: 1
Fabricworkers: 2
Farrier: 5
Glassworkers: 3
Gunsmiths: 2
Harness-Makers: 1
Hatters: 2
Jewelers: 1
Leatherwrights: 2
Locksmiths: 1
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 2
Roofers: 1
Ropemakers: 1
Rugmakers: 1
Saddlers: 2
Scabbardmakers: 2
Scalemakers: 1
Sculptors, Structures and Fixtures: 1
Shoemakers: 1
Soap and Tallow Workers: 4
Tailors: 5
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 3
Chicken Butchers: 2
Entrepreneurs: 1
Fine Clothiers: 2
Fishmongers: 3
Potion Sellers: 2
Resellers: 4
Spice Merchants: 1
Wine-sellers: 2
Wheelwright: 1
Woodsellers: 1
Service workers
Bakers: 6
Barbers: 5
Coachmen: 1
Cooks: 4
Doctors: 2
Gamekeepers: 1
Grooms: 1
Hairdressers: 4
Healers: 3
Housekeepers: 3
Housemaids: 6
House Stewards: 3
Inns: 1
Laundry maids: 2
Maidservants: 3
Nursery Maids: 2
Pastrycooks: 4
Restaurateur: 4
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Bleachers: 1
Coal Heavers: 2
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 2
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 3
Tosher: 1
Warehousemen: 4
Watercarriers: 2
Watermen, Bargemen, etc.: 3
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 2
Dentists: 1
Educators: 3
Engineers: 1
Gardeners: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Adventurers: 1
Bankers: 1
Civil Clerks: 2
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 2
Landlords: 2
Lawyers: 1
Legend Keepers: 1
Militia Officers: 11
Monks, Monastic: 3
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 5
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 2
Storytellers: 4
Military Officers: 4
Cottage Industries
Brewers: 3
Comfort Services: 4
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 3
Potters: 1
Preserve Makers: 2
Quilters: 1
Seamsters: 7
Spinners: 3
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Glaziers: 1
Inlayers: 1
Musicians: 2
Playwrights: 1
Wood Carvers: 4
Writers: 3
Produce Industries
Butter Churners: 4
Canners: 3
Cheesmakers: 3
Millers: 2
Picklers: 2
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
345 of Wæm Rj-19x Khèq's population work within a Foundational Occupation.
23 work in Agriculture
72 work as Craftsmen
26 work as Merchants
59 work as Service Workers
33 work as General Laborers
12 work as Skilled Laborers
54 work as Civil Servants
32 work in Cottage Industries
15 work as Artists
19 work in Produce Industries
723 of Wæm Rj-19x Khèq's population do not work in a formal occupation, but do contribute to the local economy. 80 (7%) are noncontributers.
Points of Interest
Due to a magical anomaly, Wæm Rj-19x Khèq is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.
POI
History
Wæm Rj-19x Khèq is in secret rebellion against their ostensible liege, having cut deals with his enemies, plotted to betray him for their own gain, or bridled under his tyranny and sought a better lord. The community’s leadership is all in on this plot, and outside viceroys or representatives are being kept carefully ignorant of the reality. The common folk may be oblivious to the truth, though they’ll doubtless have felt the same motivations and promptings that convinced their leaders to turn traitor.
In time immemorial, reportedly some time during the late 2nd century Wæm Rj-19x Khèq was struck by a devistating earthquake. The quake brought ruin to Wæm Rj-19x Khèq, which lost 240 people, 282 livestock, and 66 buildings in the earthquake. The day of the quake is remembered by many as Torment's Day.